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AI Insights · Timothy · April 2023

Top Snake Games on iOS in France: Q1 2023 Performance

An overview of the performance of the top 5 snake games on iOS in France during Q1 2023, including trends in weekly downloads, revenue, and active users.

Top Snake Games on iOS in France: Q1 2023 Performance

In the first quarter of 2023, the top 5 snake games on the iOS platform in France showed varied performance across weekly downloads, revenue, and active users. Here’s a detailed look at their metrics, as reported by Sensor Tower.

slither.io from Lowtech Studios LLC saw a gradual decline in weekly downloads, starting from 13.3K in late December to around 6.6K by the end of March. Despite this, the game’s active users remained relatively stable, fluctuating between 20K and 40K. Revenue for the game was negligible throughout the quarter, with a minor spike to $16 in the final week of March.

Snake Run Race・3D Running Game by Freeplay LLC experienced a significant drop in weekly downloads from a peak of 15.7K in early January to just 4.5K by late March. Active users also saw a decline from 18.7K in early January to around 20K towards the end of the quarter. Revenue for this game was minimal, often under $20 per week.

Snake.io - Fun Online Snake by Kooapps maintained a fairly consistent number of active users, with figures hovering around 40K to 49K throughout the quarter. Weekly downloads were initially high at 18.9K in late December but settled around 7K by the end of March. Revenue for the game showed slight variations, peaking at $52 in the last week of March.

SSSnaker from HABBY demonstrated impressive growth in both downloads and revenue. Weekly downloads skyrocketed from just 94 in early January to over 6K by the end of March. Correspondingly, revenue increased significantly, reaching over $6K in the final week. Active users also surged, from 262 in late December to over 9K by the end of March.

Lastly, Snake Crusher from SUPERSONIC STUDIOS LTD had a modest performance with downloads peaking at 1.4K in late January before declining to just 82 by late March. Active users followed a similar trend, peaking at 3.2K in mid-February and dropping to around 2.2K by the end of the quarter. The game did not generate any revenue during this period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023